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The first and most important point in match play is to know how to lose. Lose cheerfully, generously, and like a sportsman. This is the first great law of tennis, and the second is like unto it — to win modestly, cheerfully, generously, and like a sportsman. The object of match play is to win, but no credit goes to a man who does not win fairly and squarely. A victory is a defeat if it is other than fair. Yet again I say to win is the object, and to do so, one should play to the last ounce of his strength, the last gasp of his breath, and the last scrap of his nerve. If you do so and lose, the better man won. If you do not, you have robbed your opponent of his right of beating your best. Be fair to both him and yourself. "The Play's the thing," and in match play a good defeat is far more creditable than a hollow victory. Play tennis for the game's sake. Play it for the men you meet, the friends you make, and the pleasure you may give to the public by the hard- working yet sporting game that is owed them by their presence at the match. Many tennis players feel they owe the public nothing, and are granting a favor by playing. It is my belief that when the public so honors a player that they attend matches, that player is in duty bound to give of his best, freely, willingly, and cheerfully, for only by so doing can he repay the honor paid him. The tennis star of to-day owes his public as much as the actor owes the audience, and only by meeting his obligations can tennis be retained in public favor. The players get their reward in the personal popularity they gain by their conscientious work. There is another factor that is even stronger than this, that will always produce fine tennis in championship events. It is the competitive spirit that is the breath of life to every true sportsman: the desire to prove to himself he can beat the best of the other man; the real regret that comes when he wins, and feels the loser was not at his best. The keen competitive spirit
that stimulates a match player also increases the nervous
strain. Tournament committees should recognize this, and the
conditions of play should be as nearly A tournament committee should never keep a player waiting for an important match to commence while they scour through the crowd for linesmen. These necessary, and I trust useful, accessories to every match of importance should be picked and on hand when the players appear. A good linesman is a great aid to match tennis. A poor one may ruin a great battle. Not only will bad decisions turn the tide by putting a point in the wrong columns, but slow decisions will often upset players, so they dare not play to the line kept by slumberous linesmen. A linesman should take his first judgment as the ball strikes. If outside he should call "out" at once clearly, decisively, but not too loudly; a yell is often a shock to the nerves. If the ball is good he should remain discreetly silent. The umpire should announce the score after each point in a voice sufficiently loud to be heard by the entire gallery. His decisions as to "lets" or balls "not up" should be made only loud enough to ensure that they are heard by the players. The gallery has eyes. Following each game, the game score should be called, giving the leading player's name and the set being played. For example, "Four games to three, Parke leads. Second set." About every third game following the completion of the first set, an announcement as to the winner of the first set is an excellent idea. The umpire could add to the above announcement, "First set, Parke, 6-3." This latter announcement is unnecessary when there is a scoreboard that gives full details of the match. Tournament committees should see that all courts have sufficient room behind the baseline and at the sides to insure a player against running into the stops. Galleries should strive to retain their appreciation and enthusiasm until a point is completed, since noise is very disconcerting to a player. However, all players enjoy an enthusiastic gallery. The players themselves must now be considered in relation to the reaction of the match.
Remember that the strongest defense is to attack, for if the other man is occupied in meeting your attack, he will have less time to formulate his own system. If you are playing a very steady man, do not strive to beat him at his own game. He is better at it than you in many cases, so go in and hit to win. On the other hand, if you find that your opponent is wild and prone to miss, play safe and reap the full crop of his errors. It saves you trouble and takes his confidence. Above All, Never Change A Winning Game.Always Change A Losing Game, since, as you are getting beaten that way, you are no worse off and may be better with a new style. The question of changing a losing game is a very serious thing. It is hard to say just when you are really beaten. If you feel you are playing well yet have lost the first set about 6-3 or 6-4, with the loss of only one service, you should not change. Your game is not really a losing game. It is simply a case of one break of service, and might well win the next set. If, however, you have dropped the first set in a 2 out of 3 match with but one or two games, now you are outclassed and should try something else. Take chances when you are behind, never when ahead. Risks are only worth while when you have everything to win and nothing to lose. It may spell victory, and at least will not hasten defeat. Above all, never lose your nerve or confidence in a match. By so doing you have handed your opponent about two points a game-a rather hard handicap to beat at your best. Never let your opponent know you are worried. Never show fatigue or pain if it is possible to avoid, since it will only give him confidence. Remember that he feels just as bad as you, and any sign of weakening on your part encourages him to go on. In other words, keep your teeth always in the match. Don't worry. Don't fuss.
Luck evens up in the long run, and to worry only upsets your
own game without affecting your opponent. A smile wins a lot
of points because it gives the impression of confidence on
your part that shakes that of the other man. Fight all the
time. The harder the strain the harder you should
fight, Match play, where both are in the same class as tennis players, resolves itself into a battle of wits and nerve. The person who uses the first and retains the second is the ultimate victor. I do not believe in
a person who expects to go through a long tournament,
going "all out" for every match. Conserve your strength and
your finesse for the times you need them, and win your other
matches decisively, but not destructively. Why should a great
star discourage and dishearten a player several classes below
him by crushing him, as he no doubt could? A few games a set,
well earned, would be a big factor in encouraging that rising
player to play in tournaments, while it would in no way injure
the reputation of the star. Never hurry your opponent by serving before he is fully set to receive. This is a favorite trick of a few unscrupulous players, yet is really an unfair advantage. Do your hurrying after the ball is in play, by running him to unexpected places in the court. Should anyone attempt to work the hurried service on you, after several attempts, proving it is intentional, let the ball go by and say, "Not ready." The server will shortly realize that you will take your time regardless of him, and he will slow up. I do not advocate stalling--nothing is worse. It is a breach of ethics that is wholly uncalled for. Play the game naturally, and give your opponent full courtesy in all matters. If you do, you will receive it in return. Take every advantage of any and every weakness in your opponent's game; but never trespass on his rights as regards external advantages. Personally I do not believe in "defaulting" a match. To "scratch" or "retire," as the term goes, is to cheat your opponent of his just triumph, and you should never do this unless it is absolutely impossible to avoid. Sickness or some equally important reason should be the sole cause of scratching, for you owe the tournament your presence once your entry is in. Match play should stimulate a player. He should produce his best under the excitement of competition. Learn your shots in practice, but use them in matches. A great player sizes up his opponent, and seizes every opening and turns it to his own account. He is ever ready to change his plan to meet the strategy of his opponent, and has both the variety of stroke and versatility of intellect to outguess the other the majority of times. A great star is
always at his best in a match, as it stimulates his mental and
physical Certain players are more effective against some men than others who are not so good. It is the uncertainty of match tennis that is its greatest charm. Two men may meet for tennis during a season, and be so closely matched that each man will win two matches and the score seem almost one-sided each time. It is a case of getting the jump on the other player. Abnormal conditions for match play always tend to affect the better player more than the poorer, and bring play to a level. The reason for this is in the fact that the higher the standard of a player's game, the smaller his margin of error, the more perfect his bound must be, and any variation from the normal is apt to spell error. The average player allows himself more leeway, and unknowingly increases his chances on a bad court. His shot is not judged to the fraction of an inch in swing as is the top-flight player, so a slight variation does not affect him. Many a great match has been ruined by abnormal conditions. The clever match player must always be willing to change his game to meet conditions. Failure to do so may spell defeat. It is this uncertainty,
due to external conditions, that makes comparative records so
useless in judging the relative merits of two players you know
nothing of. Rankings based on mathematical calculations of
scores are absolutely useless and childish, unless tempered by
common sense. The question of the fitness of conditions of
play can never be standardized. A match player should not only
be able to play tennis, but should combine the virtues of an
aero plane and a submarine as well. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Table of Contents |
| Introduction |
| Tennis Terms |
| The Court |
| Tennis Technique — Strokes And Fundamentals Of The Game |
| For Novices Only |
| The Drive |
| Service |
| The Volley And Overhead Smash |
| Chop, Half Volley, And Court Position |
|
The Laws Of Tennis Psychology |
| The Psychology Of Match Play |
| The Psychology Of Physical Fitness |
| The Psychology Of Singles And Doubles |
| Tennis Articles |
| An Introduction to Tennis |
| How and Where to Hit the Ball |
| Tennis History You Should Know |
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